Skills
Three skills: Woodcutting, Survival and Prospecting.
Woodcutting
- 20% chance to fell the whole trunk of a naturally grown tree when breaking a log with an axe.
- Trunk size cap scales with level: 5 logs at level 1, 20 at level 30.
- 1 in 10 triggers is a critical hit with double drops.
- Only player-grown trees with leaves trigger it; log structures and pillars do not.
- Felled logs count as normal for block stats and XP.
Survival
- Extra nourishing: food may restore double hunger and saturation. 10% at level 1, 40% at level 30.
- Cheat death: lethal hits may be fully resisted. 1% at level 1, 4% at level 30.
- Both scale linearly with player level and trigger automatically.
Prospecting
- Mining any ore has a chance to double the full drop. 1% at level 1, 7% at level 30.
- Prospector's gear and the Prospector's Pick drop from loot tables and stack on top of the skill.
- Full set plus pick at level 30 doubles more than four in every ten ores.
Survival scaling
15
Lv 1Lv 30
Extra nourishing24.5%
Cheat death2.4%
At level 15: 24.5% of meals restore double hunger and saturation, and 2.4% of lethal hits are fully resisted.